My Level Design Work
Tuesday December 06th 2011, 6:51 pm
Filed under: General, Gaming, Projects, F.E.A.R 3

My latest work from FEAR 3 can be viewed here: Prison and Sewer Play Through
Examples from Tony Hawk: Ride are here: Highlight Reel, LA River Reservoir Process Doc, LA River Reservoir, Brooklyn Banks, Venice Beach, Toledo.
Note: Some links require a Facebook login to view.

On a side note, I facilitated our weapons audio shoot for FEAR 3 which can be viewed on Facebook here.

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Whole bunch of stitched panoramas from last year’s Italy trip.
Tuesday September 22nd 2009, 11:03 pm
Filed under: Photography, Stitched Panoramas

Check all of them out right here. This one is my personal favorite.

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Master’s Project Report
Wednesday January 02nd 2008, 9:47 pm
Filed under: General, Gaming, Projects

I finally uploaded my master’s degree project from Purdue to the site. It is a study that takes a critical look at currently available game design and usability heuristics models and compares their utility to techniques already used by game designers to create higher quality games. The relevance of academic research and the connection between academia and industry are also explored.

The report can be downloaded here as a MS Word file. Have a great new year!

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WWII Reenactment Photos
Tuesday May 08th 2007, 6:32 pm
Filed under: Photography

Just posted some shots from a WWII reenactment I checked out last weekend on flickr.

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Almost done…
Monday May 07th 2007, 10:57 pm
Filed under: General

Just finished transferring all of the old site over to tomfarnsworth.com. Still need to get the images and video files up and running, but that shouldn’t take too long. Thanks for the bandwidth and storage Ryan!

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Bunch O’ Photos
Monday May 07th 2007, 10:56 pm
Filed under: Photography

Here’s a bunch of random photos I’ve taken over the past few years. More can be viewed on my Flickr account here.

beach_rock_plant_thumb.jpg grass_thumb.jpg mem_thumb.jpg glass_thumb.jpg
palm_collar_thumb.jpg monkey_thumb.jpg poolthumb.jpg night_thumb.jpg
ride_thumb.jpg bg1.jpg bg21.jpg bg31.jpg
bg4.jpg bg6.jpg bg7.jpg bg8.jpg
bg9.jpg bg10.jpg

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My Panoramic Photography Progression
Monday May 07th 2007, 10:51 pm
Filed under: Photography, Stitched Panoramas

My trial and error journey from 360 degree panorama ignorance to near mastery is laid out below. For those of you that don’t know anything about 360 panos, I suggest you check out one of these sites -

Getting started with digital panoramas or Panorama Tools

My initial attempts were met with a number of problems, most of which only became apparent during the stitching process. I was eventually able to solve my problems with a few not so minor tweaks. If you look at the first image you’ll notice that it’s not a complete panorama. When taking pictures for use in a pano, you need to keep in mind that each image has to have enough detail for the stitcher to make matches between adjacent photos. Low detail white walls or blue skies will only create problems for you.

The second image also has some obvious problems. It is very wavy, has some parallax issues by the stop sign, and took way too many photos to complete. I didn’t have a level (which led to the waviness) or any way to eliminate parallax on my tripod head (which led to blurry stitches). With my current setup it was nearly impossible to create a good pano. So I bought a pano head from Kaidan. I also picked up a 15mm fish-eye lense so I wouldn’t have to take as many photos. I use an 8 megapixel Canon EOS 20D SLR, but you could probably take panoramas just fine with a mid-grade point and shoot camera.

It’s pretty easy to see the effect that my new gear had on the quality of my panoramas.

Once I had a good base stitch, all I had to do was a little cropping and color correction in good ol’ Photoshop.

After my system was setup and calibrated, I was able to shoot and assemble cylindrical panoramas in less than an hour (including travel). Here’s the stitch from my OpenGL snowsaver.

You don’t always need a tripod to get decent results. Here’s a handheld stitch from Hawaii.

Anyways, if you are into photography and want to turn your 5+ megapixel camera into a 25+ megapixels shooter or just want to get a new view of the world, go ahead and give digital panoramic photography a try.

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WipeOutVR Track Fly-Through
Monday May 07th 2007, 10:51 pm
Filed under: Gaming, Projects, WipeoutVR, 3D Art, 3D Animation

Fly-through without wireframe. (30mb .avi)

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Massive WipeOutVR Post - Track Shots
Monday May 07th 2007, 10:50 pm
Filed under: Gaming, Projects, WipeoutVR, 3D Art

These are shots of the race track from the WipeOutVR protoype. More to come. Enjoy.






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WipeOutVR Racer Update
Monday May 07th 2007, 10:50 pm
Filed under: Gaming, Projects, WipeoutVR, 3D Art

Here’s a newer pic of the racer model.

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